Bond And Charm System
We Are Bandits! (Act 1) » Devlog
Bond and Charm Update:
- "Bond" and "Charm" can now be seen in the pause menu
- Certain dialogue will differ depending on how close Julien and Pixie's Bond are
- Charm is mainly Pixie's feature. This will determine the probability of successfully swindling when needed
(but maybe, if you have a high bond, and Pixie's words are smooth enough, it could help out Julien too)
- New Random Encounters at the Bandit Shop!
- Probability that "Bandit Recruit" will walk into the Barracks
- Additional Audio Mixing
Get We Are Bandits! (Act 1)
We Are Bandits! (Act 1)
Status | In development |
Publisher | |
Author | Hyperius |
Genre | Adventure, Action, Role Playing |
Tags | 2D, Action RPG, Atmospheric, Music, Pixel Art, RPG Maker, RPG Maker MZ, Singleplayer |
More posts
- How It's Going82 days ago
- Final Demo UpdateJun 25, 2024
- Action Pose UpdateMar 02, 2024
- Dev UpdateFeb 17, 2024
- Audio and World UpdateFeb 07, 2024
- New Content and Fixes!Feb 02, 2024
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